ModSmith

ModSmith is a modding framework for Slay the Spire 2 that makes it easy to add new content to the game in C#. It provides base classes, a registration system, and tooling so you can focus on adding cool nonsense into the game.

Get started

  • Playing mods β€” Install ModSmith once to enable any mod that depends on it.
  • Building mods β€” New to modding? Start with the guided setup. Experienced C# developer? Jump straight to the manual.

Supported content

ModSmith supports the following content types out of the box:

  • πŸƒ Cards β€” New attacks, skills, and powers for any card pool.
  • πŸ§ͺ Potions β€” Single-use items with arbitrary effects.
  • 🏺 Relics β€” Persistent passive items that hook into combat and run events.
  • ⚑ Powers β€” Stackable status effects applied to players or enemies.
  • πŸ—ΊοΈ Events β€” Multi-page branching narrative encounters on the map.
  • πŸͺ™ Ancients β€” Special ancient encounter events with relic rewards.

All content hooks into the same event system the base game uses, giving you full access to everything that happens during a run.